Saturday, December 29, 2012

Sharing: Talking about the expert mode magician Glad to see PVP before HC to a lot of friends playing magician. I have two accounts to play more than one thousand hours magician, open service these three months to August std, was always in the HC. Is very pleased Unfortunately month before I reached [the HC-magician -100 hours survival time] this goal. Of course, with the network and I do not like to repeat monotonous game behavior. I believe and many magician told me, like to play this career, death and complaining does not seem so important in this premise. The following topic: Build & fitted - I actually do not like the frequent replacement of the build. The current version, if you want to play in HC interesting point can blacks or ice ring control field. Two build you need to have some savings, so if you just started HC and must play the magician then. My suggestion is that you have to have a 60 farm char to support their families addition, magician unprofitability may great. Blacks build: In fact, the blacks not very money-burning, after all the physical Staff and 3 triple cheap. Blacks there is a premise that can not be broken, route selection is very important, A3, so I brush. Out does not transmit fortress Figure + key strange - Fortress 2 - Corridor + battlefield - two for reference. 24 Paosu essential, the 4 minutes Armor Passive essential, I also like that with a little + demon attack. Best can have a heap pickup ball back how much ability. The other is black with indicators For security principle is that you should be equipped with a smooth brush of MP1 and even 2 equipment, and then go back and brush MP0. I just opened 105 dead mp2 two black experience tells me, you are probably at least reach unbuff: the 500 full anti the 3300 Armor 5wdps and 7w life. That probably now ah you need 30 ~ 50m gold. Remember to bring blacks transmission Rune, not greed output, it is very important. Another vampire very important magic weapon of 1.5 to meet MP0 touches enough. It on the mp1 recommendations weapons will bring the vampire, the blacks generally dangerous moment when the encounter anti injuries. Special remind potholes inside the white fat is very dangerous, very easy with the anti-injury plus some nausea affixes. There is to pay attention to the Negro CD to encounter convergence broken decisively back to the city do not do too. Quick-frozen build: Afraid of death, my quick-frozen high mp experience is actually not that much useless quick-frozen played HC's uber. Ice ring with 1.9 attack speed of the meteorite team played several MP3 playing elite to control covering about 80% of the time. Found a very embarrassing problem, and then when you want to upgrade to this problem so I can not heap blast injuries: There is a strike back plus energy whirlwind, because too many quick-frozen heap property, strike back if the sacrifice dps take strike back did not much meaning to engage in the mp save your life, or to blood-sucking. Quick-frozen playing uber HC is not very good, the low mp brush keys can also be. uber Frost-ray can be used with output build. Of course, if your coins are many, many, be equipped with the high dps vampire frozen 2 Gongsu more: High and white vampire duo stick, then burst back duo deputy, the rate of violence twilight surface, high-explosive pull wrist full anti-7-A & 51-moment. There are three attack gloves jewelry., But also to test the operation and network speed ... Finally, word of advice: 1, the transfer will bring 2 seconds back to the heap, no matter how many 3, not temporary change build 4, do not point the flag of his teammates, unless the friend said safe 5, to ensure the safety of posterior 6, not into the dead ends




    Glad to see PVP before HC to a lot of friends playing magician.
I have two accounts to play more than one thousand hours magician, open service these three months to August std, was always in the HC.
Is very pleased Unfortunately month before I reached [the HC-magician -100 hours survival time] this goal. Of course, with the network and I do not like to repeat monotonous game behavior. Diablo 3 gold
     I believe and many magician told me, like to play this career, death and complaining does not seem so important in this premise.
The following topic:
     Build & fitted - I actually do not like the frequent replacement of the build.
     The current version, if you want to play in HC interesting point can blacks or ice ring control field.
     Two build you need to have some savings, so if you just started HC and must play the magician then. My suggestion is that you have to have a 60 farm char to support their families addition, magician unprofitability may great.
Blacks build:
In fact, the blacks not very money-burning, after all the physical Staff and 3 triple cheap. Buy Cheap D3 Gold

   Blacks there is a premise that can not be broken, route selection is very important, A3, so I brush.
Out does not transmit fortress Figure + key strange - Fortress 2 - Corridor + battlefield - two for reference.
24 Paosu essential, the 4 minutes Armor Passive essential, I also like that with a little + demon attack.
Best can have a heap pickup ball back how much ability. The other is black with indicators For security principle is that you should be equipped with a smooth brush of MP1 and even 2 equipment, and then go back and brush MP0.
    I just opened 105 dead mp2 two black experience tells me, you are probably at least reach unbuff: the 500 full anti the 3300 Armor 5wdps and 7w life. That probably now ah you need 30 ~ 50m gold.
Remember to bring blacks transmission Rune, not greed output, it is very important. Another vampire very important magic weapon of 1.5 to meet MP0 touches enough.
    It on the mp1 recommendations weapons will bring the vampire, the blacks generally dangerous moment when the encounter anti injuries. Special remind potholes inside the white fat is very dangerous, very easy with the anti-injury plus some nausea affixes.
There is to pay attention to the Negro CD to encounter convergence broken decisively back to the city do not do too.
Quick-frozen build:
   Afraid of death, my quick-frozen high mp experience is actually not that much useless quick-frozen played HC's uber. Ice ring with 1.9 attack speed of the meteorite team played several MP3 playing elite to control covering about 80% of the time.
   Found a very embarrassing problem, and then when you want to upgrade to this problem so I can not heap blast injuries:


    There is a strike back plus energy whirlwind, because too many quick-frozen heap property, strike back if the sacrifice dps take strike back did not much meaning to engage in the mp save your life, or to blood-sucking. Diablo 3 Gold For Sale
   Quick-frozen playing uber HC is not very good, the low mp brush keys can also be. uber Frost-ray can be used with output build.
Of course, if your coins are many, many, be equipped with the high dps vampire frozen 2 Gongsu more:
High and white vampire duo stick, then burst back duo deputy, the rate of violence twilight surface, high-explosive pull wrist full anti-7-A & 51-moment. There are three attack gloves jewelry., But also to test the operation and network speed ...
Finally, word of advice:
1, the transfer will bring
2 seconds back to the heap, no matter how many
3, not temporary change build
4, do not point the flag of his teammates, unless the friend said safe
5, to ensure the safety of posterior
6, not into the dead ends

Thursday, December 27, 2012

Game designers talk about the concept of "Guild Wars 2" class balance


Recent game designer Jonathan Sharp Guild Wars 2 class balance published a blog post to talk about the direction of the the class balanced design concept and design of each class of the game, and the subsequent development of the situation of the game class.

the concept of class balance

We usually try to make a change in balance between career with the calculation and control, but not significantly weaken or strengthen a class. We want to see all of the class in the same starting line, we want to avoid "playing hamster" refers to the balance of style (see that class too strong to weaken). Generation of patch generation God will make the game system is unstable, so we try to make several small adjustments, rather than the time to put into a large-scale change, we had to later verify the correctness of.

When the design and balance class, we are trying to ensure that the role and the integrity of its class characteristics. Therefore, we do so, we ensure that the functions of the rules and weaknesses Overview of each class have.

Soldier

We hope that the soldiers in a sturdy body has good melee output capability, they can still do the AOE range damage, but they are not good at dealing with Ranger and his pet. They are difficult to eliminate the effect of the gift of the enemy, and only through their original violence. They may have a hard time and deal with the symptoms of the enemy, and may need to seek the help of his teammates to keep their own are not subject to the control of symptoms.

Keeper

Keeper is a heavy armor class, dependent on the inherent lower life treatment capacity. They the battlefield focus on regional control and punish foes. We hope that they feel very powerful, when they the full bounty state, but the When these favors state is eliminated, they will begin to feel the pressure. They are easier to remove than the soldiers symptom control, and soldiers in melee range to maximize damage.

Ranger

Ranger career combined with his natural ability and pet skills. We balance the idea of ??the career, you have a pet to help you battle. In fact, the Ranger can have more than one pet, the way they control the pet will affect the results of the current fighting. We hope that the Ranger has some thieves dodge characteristics and maneuverability. This career can cause physical injury and symptoms of injury in the melee or range class.

Engineer

Engineers are a very versatile class. Although he is not suited to Compare the remote ranger or melee warrior and guardian scope of sexual combat lack of capacity (AOE). But they have a lot of manipulation of the device, and use them to keep themselves and their teammates gift effect. They can use different tools depending on the circumstances, but at the same time, they will lose their main hand weapon.

Robber

The thieves have the maneuverability, stealth and high monomer output capability. If you use the scope of their stealth AOE damage or symptoms skills, they will become very vulnerable. Although they are very fragile, but has highest outbreak injury. They pass to set traps, weapons coated with venom and mobility to place to launch an unexpected attack.

Mesmer

Mesmer major offensive way through the manufacture phantom. Have the illusion of illusionists are very powerful, and lose the illusion will become very fragile. They deal with the enemy symptoms skills more than any other class, but also by the enemy symptoms skills interference in the. Them thieves have stealth and mobility, but after when their phantom skills are seen through low health physique will become very passive.

Elementalist

Elementalist is recognized as a comprehensive class, the number of restrictions on the skills the Elementalist special features cast at the appropriate time, how to use the four elements essential Elementalist. The element division has the best team support and the ability to control, as well as some of the wide range of magic damage.

Necromancer

The Necromancer legal systems of the class with the highest blood, death shroud "special skills" to extend the value of life. Although they did not escape or skills to avoid damage, but compared to other class they have more a war of attrition. They can use a variety of Poison weapons, enemy through symptom skills to bring a lot of real damage. They have a lot of interruptions and control skills, residual blood enemies almost impossible to escape from their hands.   GW2 gold

Follow-up progress

Whether you choose what kind of talent, tanks and physical DPS or legal systems of symptoms can be obtained in the battlefield and PVP place. We do not want to work independently of a talent in the game. Contribute to the healthy development of the game allows players to try a variety of talent types.

AOE skills balance. We think some of the wide range of skills in PVP too powerful, we will in the next few patch repair.  guild wars 2 gold

Tuesday, December 25, 2012

WOT player's feelings, the strongest premium vehicle 59 dominate


Fifteen premium vehicles outside the G59, eight premium vehicles basically complete efficiency value of 1267. 8.2 update day, I have to play with all kinds of premium vehicles day 15 games of experience, after all premium vehicles point of view, the strongest premium vehicle type 59.

The eight premium tanks stand up straight and 59 pairs smoke basically annihilated.

Lion-style

Whether any angle 59-gun breakdown. Poor 105 guns hit 59 before 300, 59 are now playing more than 280 artillery lion style. In addition, accidentally hitting the turret on a variety of reasons, basically 59 no solution, not to mention the 59 side stickers ability.

T34

Now basically become a 59 plaything 59 to strengthen the turret speed and tape adaptability turn T34 no pressure.

WZ111

Whether you placed at any angle, bottom frontal armor are 59 gun breakdown, front telescopic gun even beat 59. Now, even the gold shells WZ111 also then going on, bad average every inning ammunition rack once the fire once.

IS6

IS6 59-style breakdown probability greatly increase the side part of the Black Hole Armor weaken you with silver coins bomb breakdown probability of 59 is certainly not 59 breakdown probability is high, up to play for a draw.

FCM 50T

The actual 30 innings, on 59 without any resistance. Remember to clear 59 five guns broke my three parts dead two people. Close certainly beat 59, the wear distance placed the posture 59 there is a high probability can not breakdown.

88 Jagdtiger

Whatever angle is 59 Breakdown bottom frontal armor, the defense completely into slag.

Super Pershing

This slag car I will not mention.

59 pairs of pumping 59

Bottom frontal armor probability breakdown, top frontal armor still can not do the effective breakdown.

The 8.2 version is the fact that, eight room 59 to become the strongest premium vehicle. Simply in order to farm money, 59 also no need to buy other premium vehicles, because he has been the strongest.

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Monday, December 24, 2012

The source of the power of destruction, "Guild Wars 2" ancient dragon


250 years after the film "Eye of the North", Tyria world completely changed its original appearance, and the story of "Guild Wars 2" which kicked off. These changes are caused by sleeping a thousand ancient dragon awakening, now have The five known ancient dragon Primordus Jormag Kralkatorrik, Deep sea dragon, they are extremely powerful. Each has unfathomable power of the ancient dragon, they are not only enemy of Tyria, a state of hostility between their awakening will bring destruction to the earth.

Primordus, awakening in 1120AE

Primordus, ancient dragon first awakening in Tyria continent. Primordus original habitat in deep underground caves, but it was Asura mistaken for a statue of magic power. Therefore, Asura dragon around the construction of the central transfer chamber. The Primordus originally should 1078AE awakening, but with the first minion, The Great Destroyer is defeated, his awakening postponed 1120AE. Primordus awakening ancient dragon who have accompanied his breakthrough.

The Primordus awakening the the spoilers minions dormant in the depths of Tyria surging out, crushed Asura hope to return to their homeland. The boulder's son - the dwarves left behind to guard the depths of Tyria exports to ensure that the minions of Primordus not threaten to surface, and the rest of the dwarves deep cave fighting Primordus and the client. Primordus awakening to stay below the surface, clear of other species in the underground, which also forced a number of other races to escape from the depths. Primordus activities, his minions everywhere on the surface.

Jormag, awakening in 1165AE

Norn sometimes Jormag of referred to as the "dragon". 1165AE, Jormag in seats baby Mountains awakening, forcing Kodan family south fled to Frost waters, and war and there Norn residents. Before awakening, Jormag dormant in Zhuoka lake. 1078AE, Jormag to bestow Addis Neil force as exchange conditions induce the Addis Neal became Jormag first guards - a body covered with ice and snow half-man, half-bear monster, and is known as the Norn Bear . Addis Neil also killed his sister Chawla becomes Bear. Addis Neil Addis Neil's son is called organization, Jormag With their forces to speed up the pace of awakening.

Jormag awakening caused by the earthquake, the destruction of the topography of the far north, causing the frozen waters of the North flood, and the formation of a new inland sea. Utsumi also became the residence of some of the the Kodan refugees from the Holy Land. Jormag tides in northern waters also destroyed the many icebergs city. Norn fighter, but can not stop the snow and ice minions of the dragon's footsteps "icebrood" Norn are forced to fled once the dwarves territory in the south. The dragon army has occupied Zhuoka lake occupied territory and willing to take, Gan to take occupation of land glaciers has been divided into several parts.

Zhaitan, awakening in 1219AE

Zhaitan appear among the dwarves aure ancient dragon legend. It has been sleeping under aure continent, 1219AE awakening from a deep sleep. Awakening brought Zhaitan oppressive force, making the original peninsula sank liters out of the water, which also killed those looking for a safe haven or search aure treasure pirates. The aure uplift triggered the earthquake and tsunami waves flooded many waterfront area including warfare Order of the Islands and the lion arches.

Zhaitan use their own power control the undead wandering in aure form a powerful army. It then calls out from the seabed wreck of the pirate and souls of the composition of the crew, and built a comparable Army Navy. Dragon's navy new surfaced aure Islands extends to the Ring of Fire Islands across Markov Strait, blocked channel to Ellie. A century, no one can break through the blockade of Zhaitan Navy to leave or enter Tyria futile any attempt to break through the blockade, but grow the Zhaitan army.

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Saturday, December 22, 2012

Tyria cultural tour - "Ranger's notes" Chapter One


The child's laughter ears warm afternoon sunshine on me today is a good day to travel a foot.

May not stray as the end point of the dream, the heart beating in the chest, however, allows you refused to stop. Mottled hands of the sword and feet stale boots, reminds me of that period of wandering years. For some people, the tranquility of rural life is a lifelong dream; For me, is the natural fate of eternal exploration.

I am not in order to explore life in order to live and explore.

I'm a mercenary, fighting to win the bounty, a battlefield between endless wandering. I was homeless, but still have to admit that for each piece he had the line through the place, and I will cherish a sentimental attachment. Perhaps inevitable that one day, the danger will be the end of my journey - and people like me, fate is inevitable in such a dangerous era. But I still hope left in this world before the fate of so I can not pick up a pen, what is not killing, not burned the houses, not mercenaries wild cry, but some really useful things.

With this idea, I collected some ideas recently finishing them down, than I hope these words can live longer credible historical record this change of scene earth.

Every time I'm passing through those war-ridden land, I will listen to people tell their stories. I have traveled to every corner of Tyria continent. This beautiful, rugged land, and fortunate that I have not yet seen the Oriental continent cut from the off. But even if the whole world this is the only piece of land, and still full of mortal exhausted the miracle of a lifetime's worth of scenery.

Now, forget the world how huge and incredible it! Now I want to tell you, I can see the traveler, the smell, as well as from the legends know.

Before I began to talk about, we must first clearance About Tyria name meaning.

Tyria narrow sense, refers to our feet to gain a foothold in this vast land; is called "Tyria the Continent". It is floating in the endless ocean of land, is one of raising the cradle of many civilizations. Voyager I heard a group crossed the waters mentioned, stands the other side of the ocean, other civilization mainland: Tengu flying days, jasper palace stands such as forest Cantha; sun-like shine, such as gold coins, all over the tropical Elona, ??rain forest, where the People's skin as black as ebony, and its customs and we are very different. Perhaps with the footprint of the adventurers, in the future there will be more of the continent mapping pen.

(Tyria mainland just Tyria the world's largest land mass outside the map, there are many unknown land waiting for human exploration)

Broad Tyria, refers to all of the world. We called Tyria World. Why Repeat named, I think perhaps in our awareness, Tyria is the world's largest land, it represents almost all of the civilized world, therefore we use the name of Tyria continent named this world. The old monk had a Eyadema repair will show me a roll of old parchment scroll. Years swept over the writing and graphics, has given way to a whole lot of reel illegible. Which depicts the idea was to Jiaoren shocked: the site drawings portrayed as a sphere suspended in the sky in our world. Yes, maybe we are living in the sphere of Fengyun named "Tyria" emptiness us world (or in accordance with those astronomers called "Planet"), follow invisible orbit Tyria around.

Chantry is of Secrets (game hanging a Tyria planet model to show human Tyria basic ideas and understanding of the structure of the world)

In short, Tyria both the name of the world, is also one of a mainland name. I have not personally seen Cantha or Ilona vistas, so when I talk about "below Tyria, you have to understand that, unless otherwise stated, or I said refers to Tyria continent.

Let our eyes to refocus up to Tyria continent. Thousands of years ago, this ancient land is by no means looks like now. Gone through thousands of years of wind and rain, the burning of the fire of war, dragon recovery shredded the crust, rise of countless Kingdom but also destroy thousands hero was born they entered the tomb ... ultimately, the fate of it shape became what it is today . Here, every kingdom filled with a long history of culture, tradition, honor, and the bitter hatred. Here, every inch of land is filled with legends and stories.

Chapter 1: Scars of the War - Ascalon

Stands in the Tyria earth northeast, had all of human culture Ganso: Ascalon kingdom. According to historical records, far before humans appeared, an ancient race called chalcone on interest-bearing at the top of this piece of land. Creatures as full of desire, the innate human desire to possess and to win. With the forces gradually became strong, human intrusion of Ascalon land Aboriginal chalcone were driven into the northern land of bitter cold. Human So based on this piece of fertile land, built a mighty kingdom of Ascalon.

However, like the old bachelor who Eyadema repair will say, "on the stage of history only actor came and went, staged the story has never changed." Several hundred years later, gradually chalcone help of a powerful spirit named "Titan", once again the gates of Ascalon, want to recapture Brideshead Revisited. And then human piece of land away from them in the hands of the case, chalcone already have the technology and magic that humans can not imagine.

(Once expelled chalcone eventually to return to native land and blood for the claims to human, however this is only open a bloody revenge reincarnation)

Undergo the baptism of war and the brutal environment, chalcone their Corps units constitute society, each member must accept strict military training from the birth of the moment. They manipulate chariot cast steel, driven huge siege machinery as a driving force to the flame, crush all enemies stand in the way. In the face of this all-devouring army, the mighty kingdom of Ascalon like a weak baby.

(The chalcone now no longer a savage race, they have a highly militarized social system, terrible combat, as well as human unmatched mechanical technology)

Of course, the war there are no winners, only losers lose less. In the this Kuang absolute history of war, chalcone release the power of the Titans to summon fire rain down from heaven, Ascalon verdant wilderness and magnificent city into ruins and painted asphalt Wasteland. In response, King Ed Bohn of Ascalon swear, he and the arm of the warriors will never succumb to the despotic power of the enemy. This end, he released the named "Foefire" curse, life and soul of all warriors guard Ascalon pulled the body into a ghost forever wandering in a fog and ruins, and kill anyone who dared to break into the reckless.

(In Ascalon break that moment, King Ed Bohn issued a he never surrender curse: the hatred the fire. Forces soldiers dead and alive soul into a ghost guards detained in the city ruins)

In this way, once. "Tyria Pearl, completely reduced to a hell on earth. The clouds of biotite, desolate ruins, as if covered surface cellular Tar Pits ... this terrorist Wasteland people can not and history books described Qingshancuigu linked. Travelers who are only in silence and sorrow to mourn the scars of this Oriental.   GW2 gold

Thursday, December 20, 2012

Q&A in December 17th:mods that remove leaves or conifers from trees and bushes


Russian moderator Wiking explains which mods are banned (eg. you can get a ban for using them):

  - mods that increase the visibility of the tracers

  - defoliants (mods that remove leaves or conifers from trees and bushes)

  - 3D skins with hit zones (AKA hit skins)

  - Mods that allow free camera movement

  17.12.2012

  - no 4th consumables slot planned

  - new tank branches might be introduced

  - new national branches of tanks (Brazil, Finland mentioned) will be introduced only if there are enough tanks to build a whole branch. However, SerB mentions that the Finnish have really their own arty (the well known BT equipped with a howitzer)

  - sniper medal can be earned even if you actually deal less than 1000 damage, it's the potential damage that counts

  - second medium Soviet branch is coming along "nicely".

  - it's possible for a shell to pass thru the dead tanks' hulls

  - replacing the Caernarvon is not planned (some player complained that in the American heavy branch before it was a problem that there were 3 nearly identical tanks in a row, while the British now have a Caernarvon and two Centurions, which look a lot alike)

  - if you get worse FPS in 8.2, "It's probably because you don't care about your computer. Defragment it, clean it inside (otherwise it'll overheat) and update the drivers"

  .- the option to reduce the probability of certain maps for gold has been abandoned

  - eventually, the scale of buildings will be modified to look more realistic

  - no plans to make more maps available for tier 1-3 tanks (newbies need only a few to make themselves comfortable within the game)

  - when you push someone (enemy!) off the cliff or into water, from (probably) patch 8.5 it will count as a kill

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Wednesday, December 19, 2012

"Guild Wars 2" Winter Veil mini pet appearance of skin raiders


Mini pet

Mysterious Winter Veil box can in Black Lion exchange with 100 precious stones or the price of the 10/800 gem purchase, after out three mini pets: a snowman, a festive golem or the toymaker's Infinirarium pole small chance of out Baby Quaggan Miniature.

Baby Quaggan Miniature mysterious furnace to synthesize obtained, its formulation materials for any three Winter Veil pets (a snowman, a festive golem or the toymaker's Infinirarium) plus 50 enchanted stuffing (Winter Veil activities to obtain)    Guild Wars 2 gold

Baby Quaggan Miniature

Mini Princess Doll

You can spend 350 gems to buy or to use mysterious furnace production:

Mini Princess Doll

The 350 gem purchase or mysterious furnace production (250 Mystical Cogs 250 Princes Doll Frame Wad of Enchanted Stuffing 250 Drops of Magic Glue in the Mystic Forge)

Mini Snowmen-acquisition method to open the box

The Mini Infinirarium-acquisition method to open the box

Mini Festive Golem-acquisition method to open the box

Exterior skin articles

Sorcerer hat

Holiday Ear Muffs

25 gems to buy

Festive Hat

150 gems to buy

Fancy Winter Outfit

700 gems to buy

The clothing for a Winter Veil theme package includes: hat, coat, gloves, boots, leggings and a snowball token. But also carried some clothing skills.

The weapons appearance of skin

Use the tokens to buy

At the Lions arches can use the tokens to buy weapons skin, these tokens can be obtained Dropped Winter Veil box.

Wooden Dagger Skin

Bell Focus skin

Candy Cane Hammer Skin

Pop Gun Skin - Rifle

Princess Wand Skin - Scepter

Slingshot Skin

Toy Staff Skin

Toy Sword Skin

The black lion Exchange purchase

500 precious stones, wood weapons appearance, while weapons with ice appearance.       GW2 gold

Winters's Timber Staff Skin

Winter's Slice Sword Skin

Winter's Edge Greatsword Skin

Winter's Needle Dagger Skin-Images provided by Wilkz X

Winter's Shelter Shield Skin

Winter's Cutter Axe Skin

Winter's Blunt Hammer Skin

Winter's Sting Pistol Skin

Winter's Reach Longbow Skin - images provided by Thalia Silveroak

Winter's Arc Short Bow Skin

Tuesday, December 18, 2012

Wizard Archon quick brush efficiency analysis


Factors affecting blacks efficiency:

1, Wayfinding time: When we finished killing a group of monsters, idle time reaches the next batch of monsters.

2, Kill monsters time: we kill a group of monsters, including elite time.

3, lost treasure, experience bonus: MF/GF, experience of the body of the addition, the additional drop of the MP and MF/GF, experience bonus.

As can be seen from the above classification, two I need to reduce the one we need to increase, a decrease that can not be reduced, or have I feel reduced, other aspects we have to consider upgrading to improve efficiency.

No order, just to enhance the efficiency of amplitude.

Below we analyze each factor, we find see yourself what can be improved:

Wayfinding time:

- Move Speed: equipment the maximum with a 25% movement speed, 24% is the minimum requirement, As for the order of 1% of the need to see everyone.

- Electro-optic Fleet of Foot: being attacked will increase 25% movement speed, and this needs to be hit by the monster, so the high MP see whether the target of their resistance and armor.

Black-TP TP: 10 seconds, and can pass through part of the terrain, you can save time, but to reduce the cost of output, and the related and personal operating habits, if you do not develop at any time TP's habit, is not recommended to bring the TP Blacks, for example, I often forget TP, equal to the time and did not reduce the number of wayfinding white lower output.

- Mobile speed BUFF: as long as there is, I think black people want to eat.

- Reasonable Directions: centralized monster will reduce your pathfinding time you kill 500 monsters on a map, with only five minutes to kill 500 monsters and 10 minutes three maps, affect your wayfinding time, and if you route monster, maybe you blacks off.

- Seizure of goods time: trophy collection takes time, the need to weigh.

- Gold pickup range: For a bunch of 3000 D3 gold, you will run far? This depends on each run is the time.

Killing monsters time:

- Panel ATK: different panel DPS will directly affect the efficiency you kill the monster.

-Life Stolen: With this, you can ignore all affixes In addition to frozen, the elite as a normal monster, fast sweep dead.

- Energetic Blacks: an effective increase output, with it you have to give up TP, but it's easy to operate.

- The high the DPH weapons: Blacks light output, light damage: 100% weapon damage - "1/3 of the weapon between attacks -" 100% weapon damage, so the cycle, the first 100% weapon damage is immediately 125% (high-energy).

Fastest way blacks damage output, high DPH weapons, fast sweep all the monsters, sweeping back and forth, to make it the first injury of all monsters, of course, this is only for a large area of ??small monster.

Lost treasure, experience Bonus:

- Equipment and P levels MF / GF: When enough samples, then a small probability will also appear, a 1% chance, I can face bad 100 not out.

But if I the 1% to 5%, 100 can not afford the possibility of very low, if you run into a 5% chance, 100 not out, and then to show that you are lucky enough to encounter a small probability event.

So I believe the data, although he is only a small chance of change, as long as you brush enough, there will certainly be you want.

- Addition of equipment to provide experience: ruby, Hell Ring Leoric's ring, Kane sets, the experience and equipment, will make you lose some other things, this is your wallet and the trade-offs.

Experience-MP, MF/GF, additional items falling: this acquisition price, a higher monster injuries and blood need you more armor, resistance and DPS support, it is recommended current difficult other methods have been unable to upgrade, or improve less the case, consider this again.

In fact, we saw all of the above analysis of the causes quarrels TP blacks and energetic blacks does not make sense, because the two can not co-exist, and they are to improve blacks efficiency of the method, equipment and operation of everyone is different, so enhance the efficiency of the high energy and TP blacks is different, can not do an accurate comparison.   Diablo 3 gold

Monday, December 17, 2012

The 0.8.2M series new branch, M7 medium tank walkthough


0.8.2 update soon, a new branch of the M series tanks from 5 Medium Tank M7 ceded in the future to build a the swinging turret technology development line. According to the Russian server information, R & D experience new branch T21 light the investigation tank need to 28700 by M7 tanks.

M7 tank is a good maneuver, firepower strong over medium tank, compared with the same level of M4 Sherman, it's slightly less firepower and protection, but the machine power is more prominent, is a suitable for reconnaissance work medium-sized tanks. In addition, if M7 divided into a lower room, it can become the core strength of the team.

Reviews

M7 medium tank in the combat play bodywork small, easy to hide, accurate high-speed fast, flexible control of the audience, and many other advantages, the players in this war not only accurately predict the artillery to crack down on their own time also timely in 2 minutes and 30 seconds, quickly added that the party's left-wing line of defense. In addition, the other squad to attack with impunity, using their own flexible features dogfight several breakdown weaknesses of the other tanks, can be described as technology and awareness to an extreme.

M7 as five fast medium tank, it can not guarantee that every assigned rooms are ideal. Room pressure, M7 take the lighting to guide the main attack, supplemented by strategic offensive of the other senior tank has collapsed at a critical point, the use of the characteristics of flexible open the situation for the whole battle.

The M7 medium tanks summarize

M7 medium tank (full body) has a good view of 380 m, a maximum of 60 kilometers per hour, with a strong fire 75 mm guns and M-series has always been excellent shooting angle of depression. In the fighting, it can control the audience familiar map can also suddenly attacked the other side of the rear of the line of defense is to create chaos in the tank when the two sides deadlocked. Before the new version on line, the majority of players and friends can fully experience the joy of M7 medium tank, fully prepared for the new branch of the 0.8.2 version on line M series heavy tanks!

Guild Wars 2 gold

Saturday, December 15, 2012

"Guild Wars 2" the raiders of the SE copy


PATH 1

This path can be said is the most unpopular SE route, because it is a nasty bug, if you do not know the method of almost 100% failure.

First we Portal face the first boss is a golem, but this path, there will be a group of three small monster group invaded, 3 little monsters forever kill incomplete, only greater accumulation of ...

The most wild group are stuck in this place, we have to do is let the team gathered in will not be found safely Figure:



Only two security points, one is the location of our station, and the other is the foothold of the the opposite fence next to the

Elsewhere will be seen ==

Since there will be a short interval between each group of small monsters.   GW2 gold

3 small monster ran after the two wait for rush to the door demolition and then skip to the fence next foothold, continue to wait for the next set of little monsters pass. Then a past open kill golem events, and then jump back to the security point another little monster pass final team straight into the golem boss with the fastest output this boss to get rid

Drag longer cumulative monster will be more and more ... and then tragedy


If they players are not careful we see little monster, directly jump into the magma returns the starting point, such as the reset (repair can save installation costs)

Solve obstacles golem Next, disassemble the optical path, this time a small group of monsters or constantly invade, please do not ignore them straight into the blast doors on the right.  Guild Wars 2 gold

Door full demolition of a small group of monsters will no longer appear.

Next 2 the boss Nokk ~ only relatively simple, direct pulled the door set fire easily resolved.


Solve the mines after a white path, only the third boss appeared.

This boss is made up of three golem, their firepower is very strong, so to break 11 is the best choice.

Let the team focused on mine trail to the right of the cave, a person to lead the golem up.

In fact, it can kill a directly with the other two pk.


The last boss Tazza possession in a small room, there are there are other small boss.

Best practice or a person to lead Tazza out to kill him.

Friday, December 14, 2012

The player characters Memorial Essay: Apple and snow crown


At first I thought these pirate lair must be heavily guarded, and may in fact not the case. There is little to see the guards patrolling the only wandering crabs can be seen on the beach.

"Hey, you own pirate installed looks really good."

"Thank you," I replied casually, while carefully finishing with just from patrolling the pirate who "borrowed" clothes.

".. Places, I said this looks fresh and great."

Not say thank you? I invest in the line of sight from the button has been entangled in the clothes Tybalt, I saw he seems to look of anticipation and stand tall.

Well, I secretly sighed.

"You're very good."

He immediately pulled ears pleased.

"Ha, I knew this body pirate style is great to wear on me!"

The mood of this guy really is good to know.

I finally finishing his breast clasp opening said: "I said, to do so has been playing with your hat, I know that was really cool, but let me talk about our plans."

"This hat is the Pirates loaded the essence."

I lengthened the voice repeated: "plan."

"Good good."

He finally put down the hat. Damned, no matter how much I like him, he's Charles head simply wear the hat on the human!

"Our plan is very simple, you go to attract the attention of the pirates, and then I went to search the minister's daughter."

"It's a clear division of good plans, but I wait Why do I go when smokescreen? Why not you?"

Tybalt exposed face you worry expression.

"My friends, do not worry, believe me, you can do well."

"The fact is you let me worry about fishes. Well, I have to distract their attention, they will not know they planted where."

"That's it, friends! Our departure!

Pirates of the island seems to be held to a drinking game, so the way we swaggered into their camp and no one noticed us. But it seems that luck has not been with us in quickly, a seemingly small head guy noticed us.

"Hey, you, to come here!"

How to do? I looked at Tybalt.

Let's first take a look at the past.

"The two of you really faces, and I've never seen you before." Small head like a tipsy rain, his eyes looked alert to us.

I poked Tybalt to indicate that he did not speak, is planning the opening when he was robbed answer in front of the chief's problems.

"Of course, I chieftains, we have been doing some trivial debris, so you rarely see us."   GW2 gold

This is a lie to say fairly well formed.

"But we heard competing wine competitions, so bear it no longer has been patrolling the outside, you may not know, But My partner, but can champion drink legs in the air!"

Hello, I am so drink but even I am very surprised!

"What are you saying!" I secretly pounding from behind the Tybalt, but claws back over to me out of the thumb.

Small head touched his chin beard, and then the attention turned to me: "What's your name?"

The Tybalt rushing replied:

"I called the Two-Tibs A'whisker, this is Bloodcovered Backstabbin 'Blackjack the Blade. Exactly. Someone dares to challenge My partner?"

This is of what rotten ice scum name. You can not think of a normal point of it? This one will be exposed!

A small head, frowned Bloodcooled. Pipe what he dared to challenge their own drinker?"   Guild Wars 2 gold

That is what sounds like the name of a dead feeling. . . Things are now, I am afraid that only by competing wine to distract their attention, so Tybalt to find the minister's daughter.

"Well, prior to the point." I raised his eyebrows toward the small head: "I want consecutive games!"

"What! Halfway not need to rest it?" Small head of excited, then rallying cry: "Jackdows, ready for the table, wine and stake competing wine competition has begun!"

Thursday, December 13, 2012

The decision mechanism of desert dragon copy after great dragon


First of all, we know that the hard case mode is limited to 40 minutes.

So probably small praise dragon do not have 20 minutes to tear down.

Why?

From hard green blood = small green three times the hard sea = 2 times the sea view. Tsan dragon blood hard case should be about the the small praise dragon 2 to 4 times.

From the point of view 50 S +11 = 40 L +13.

60S +11 = 50L +13.

In other words, even if put S mounted on the output, it is difficult to have a big change for Tyrant, a small praise dragon and praising Long should be a set of output slaughtered.

Output does not change, 2 to 4 times the amount of blood, from the hard case Green Dragon and Green Dragon seems the small Zambia Dragon only 20 minutes up and down a copy.

In fact, for me, a Japanese-style stand-alone game week head directly on the highest degree of difficulty are stress-free, time to two in order to satisfy my desire to challenge.

From now, a very unhappy thing is, challenge praise dragon a week can only challenge ten times, but also a waste of time to brush the votes of 12 * 10 = 2 hours.

Ten years ago, stand-alone game can be saved before the boss battle, hung up continue to challenge until it succeeds, and you a next-generation online games actually told me that if you went out to start from the first hurdle new challenge! ?

Praise dragon completely pointless equipment output, do not know what purpose brush copy of

Dragon Nest game guild war in the true sense.

After the most senior copy equipment output, no core purpose.

Green Dragon hard case for the reference 50S equipment, we put the hard green kill outputs 50L mounted what significance? Results or used to play hard green, have been able to too, but also equipped to do what can only be placed to enjoy the shade, waiting for the more advanced copy.

60S is equipped with praise dragon playing out what's the use? Anyway, can too, but also 60S?

Anyway, I do not know what particularly strong demand, brush map is usually boring, the money came out of enough money to change of equipment, lying is lying, not for equipment as play.

Limit the number of restricted ticket, and let the feelings between players split.

This does not know the number of associations to split, how many friends break.

A team can only group of eight people, decided some friends certainly can not go with you wasteland.

If the team is not fixed, then the number of votes is not the same, could have gone to 10 times, because one of them with his own friends, resulting in no way to go in the other 7 people.

This to limit the number of restrictions votes against humanity design, the player with an eight-man team is the cage firmly locked eight people, so that eight people completely disconnected contact with the outside world.

Once contact is disconnected with the outside world, these eight people can be said without hesitation also occur within the civil unrest, and even the team was gone.

More directly lead to the the local tyrant could not bring civilians wasteland, Tyrant and civilians further widened the gap.

Special note: here does not mean that the local tyrant on the economy, including technical Tyrant and technically refugees. Simply can be understood as a wasteland wasteland and can not.

Why?

Pioneers of early votes is not enough when the Tyrant if the band civilians, apparently could not pass, it will result in internal number of votes imbalance Tyrant eight-person team, so Tyrant is certainly not with civilians, and ultimately allow civilians to think Tyrant is very condescending look down on themselves, leading to a lot of the composition of the Society not see the feelings, but not Tyrant.

Wasteland late often enough, Tyrant not with civilians, have been easily can with the civilian population may be very sad or never, if passed, an eight the local tyrant team can people divided into several teams with civilians, which would ensure Each unit can be with other people too? Or the final result, local tyrants only with their own local tyrants team, while ignoring other civilians.

Any game will be the difference between the local tyrants and refugees, Tyrant superior to refugees, which is the only right and proper, because the inputs and the progress of the game each player is different, requiring essentially unequal context requires an equal footing between the two that is against humanity.

However, the setting of Dragon Nest lead to the the games progress of your friends, If you can not keep your game progress your friend, your friend and you alienate.

Others do not, if you did not play half a year, wearing totem set back, even if all are wearing totem brush typhoon, but you are wearing totem sets go team, waiting only permanently kick.

I did not play, a few weeks after the on-line told me that I have not qualified to play this game?

Completely independent equipment systems lead to the possibility of the refugees did not participate in the game

The cattle - dog - Apocalypse lion scorpion - Dragon - Bishop Giants - Green Dragon - glory dangerous ancestors - Chan Long

Each set of equipment are completely independent, all equipment must be to a specific place to play, and only playing here.

What does this mean? This means that if I want to upgrade the equipment, I must be into praise the dragon to upgrade my equipment, I do not have any other way to upgrade my equipment.

The value of the refugees did not exist, refugees no way to make money.

General game of refugees can brush material exchange goods with local tyrant, simply does not work in Dragon Valley, the essence of compassion atmosphere are bound, you can not help Tyrant brush.

The Dragon Nest refugees to rise only solution is to use the money to buy gold.

Like the other games, the equipment is independently generated, the best clothes in the ladder, the best weapons in the bishop, a lair than a full set with out a total phase-out, refugees can still brush their own copy of the brush and the Tyrant exchange. The strong and the weak can each have their job, unlike Dragon Nest, your ability to defenseless refugees is almost nothing to do.

Praise dragon for refugees is always elusive and no hope of participation.

I play games, not to wait for someone else to play with the game comes to an end and then I go to worship.

In summary, the Tyrant or refugees, no way to have fun in the game.

Original the most brilliant PVP field, a big change in ruin or less. No stable rules how to develop competitive?

These four questions are very simple to control the progress of the game's players, because the game producers do not understand divert, use forced blocking.

Four decisive factors leading to even out praise dragon, Dragon Nest as only without hesitation withers away.

Wednesday, December 12, 2012

How much it cost to make legendary weapons?


Total Note: the price of the relevant materials are current market price shall prevail, some may differ (because the price always becomes). Production overhead your own added to the generic part of the non-universal part.

Generic parts (Note: there is a random byproduct of view of the lucky four-leaf clover recipe, the actual cost will be lower than the listed value, as to how much lower, it all depends on the RP)

2 production class full-level

500 copies of Tokens

500 WvW falling Medal

The Gift of Explortaion of 100% send

About 352.8 skill point

Approximately 1,024,800 karma

20 (gift recipe) +100 (Icy Runestone) +69 (488 Globs of Ectoplasm) +29 (8 blue material each 400) +113 (about 238 Mystic Coins is) = 331G

Non-generic parts (except for a copy of the brand; order by price; formats legendary weapons: Front Weapons Price + material prices = Total Price)

Trident Kraitkin: 15 +31 = 46 Guild Wars 2 gold

Concentrator with the Minstrel: 27 +40 = 67G

Horn Howler: 50 +36 = 86G

Spear Kamohoali: 32 +64 = 96G

One-handed hammer the Moot: 40 +63 = 103G

Longbow Kudzu: 130 +56 = 186G

Pistol Quip: 165 +56 = 221G

Harpoon Gun Frenzy: 30 +204 = 234G

Wand Meteorlogicus: 75 +173 = 248G

Torch Rodgort: 35 +261 = 296G

Shield Flameseeker Prophecies: 190 +146 = 336G

Shortbow Dreamer: 300 +44 = 344G

Staff Bifrost: 360 +13 = 373G

Axe Frostfang: 230 +164 = 394G

Rifle Predator: 265 +154 = 419G

Swords Bolt: 230 +206 = 436G

Hammer Juggernaut: 300 +158 = 458G

Big sword Twilight: 325 +162 = 487G

Dagger Incinerator: 300 +270 = 570G

Large sword Sunrise: 385 +192 = 577 GW2 gold

Tuesday, December 11, 2012

The Evolution of the hundreds of skills, "Guild Wars 2" cross-class combination of skills


Are you tired of the skill set no change? Tired nothing new skill sets? Take a look at it to "Guild Wars 2" features cross-class skill sets, every class skills can be combined with each other, derived out of the hundreds of different combinations of skills, which are more powerful combination of skills, skills more dazzling effect.

"Guild Wars 2" class skills are not static, is subject to the environmental impact of the fighting, many skills can be combined.

Skills portfolio includes two important parts: starting skills and skills of the end. Starting combination of skills to establish, to end by the end of the skills. Almost all weapons have similar skill set of starting skills and at the end of the explorers matter what kind of class or choose what skills and have the opportunity to discover and launch a combined skills.    Guild Wars 2 gold

For example, your teammates elements release a flame on the ground, as a ranger you, this time shot bows and arrows through the firewall can be turned into a rocket, an even greater threat. Combination class skills, skills can be strengthened, broke out in greater power.

Monday, December 10, 2012

The GW2 novice: new role village growth tasks system


Guild Wars 2, your first birth of your legend class, and then to grow in order to better your legendary class, then for a novice players need to know about Guild Wars 2 upgrade features.

Features: task system

Features: task system is not a question mark and exclamation point that you usually see in other 3D online games, but to be a star in place, as shown in the icon of the stars of the NPC head. The opening of the mission system need only close to the NPC, you will find the direction of the bottom right corner of the screen operation prompted prompt exchange by F, this is Guild Wars 2 features close to the NPC press F, then will pop up a dialog window, click Finish task .

Features: you accept the task, do not know how to operate, and then press the M button, you will find that the stars on the map. This is Guild Wars 2 game features, and the role of the mission systems rely on the stars to guide the direction of flow. All you need to do is go to the place of the stars.   Guild Wars 2 gold

After you reach the stars, and not NPC, suddenly more your map a circle, the circle is Guild Wars 2 features dynamic events, the dynamic part of the event will be interspersed in your personal mission system task is not dynamic events. Then this circle thing you have to do is to go to Circle of place that cross sword to kill the invading enemy. Beat the invasion. This task does not need guidelines that can be completed, followed by the NPC to play.

Way to accomplish this task: First, you will see on the map a circle, a large map and you lower corner of the map can see that the task goal is marked by the circle inside the Ngau Tau tasks monster into a dynamic time , in the upper right corner of your will have a progress bar, complete dynamic events prompt box will pop up when the progress bar is full. Basically completed way to kill the monster in the dynamic region in the dynamic region can promote the progress bar move. Dynamic event, you want to complete Ngau Tau kill BOSS monster in the final, which is the Ngau Tau labeled monsters. Because the last point of the progress bar to fill the final BOSS. Kill the little monster will not complete the dynamic again.

This task is completed, enter your real task away.

Features: acceptance of the task

Completed the first phase, following the introduction of trial in your upgrade process.

First

Open large map will find that there are a lot of hearts, hollow type. These places is the task of issuing the place, these places do not need you to find a NPC dialogue, need only close to the region would activate the mission system, the upper right corner of the progress bar appears to activate the task system.

The progress bar in the upper right corner to open the need to complete the tasks of the region to promote the progress bar fill. The task area controllable task area in the heart-shaped target to complete the task. Manipulation can mean kill, available, capable of destroying, etc.. (Region kill the monster, destroy the monster eggs or other items, to get some items over to the NPC, etc..)

Completion of the task of the region, the progress bar disappears, the large map found that the hollow into a solid, mission accomplished.

Friday, December 7, 2012

"Stalker" - German series of light tanks shadowy 38NA


38NA is a IV reconnaissance LT, so the housing allocation weights to be so big, but the car weight is far below LORI leopard. The probability assigned to the room 4/5/6 level is very large.

1, the field of vision

Full body has a field of view of 370 m as a reconnaissance vehicle reconnaissance vehicles at the same level in the farthest one is 370 m M Series M5 Stuart.

Fitted with high light bring artillery you can easily top at least 500 m horizons

In this version, the farthest Accessibility lit a distance of only 445 meters, 500 meters lit yet clear, so if your car has teammates + high light + level ventilation so your dynamic vision to reach 444 meters, stands to reason that you can not bring artillery mirror, but the strange thing is that the entry into force of artillery mirror when light move can not be lit some hidden factors target (such as the model point exposed insufficiency, bushes or bunkers shielding bodywork and so on. less than 445 meters away), I bring artillery mirror.

2, concealment

This is why I call it the "stalker", the WOT I fear most is the elusive class. But the difference is that 38NA do not have high damage ability stalkers outbreak.

The hidden the 38NA strengths, it has the best covert reconnaissance vehicle at the same level.

If your car group full hidden skills are less than 60% or less, you can install a camouflage net, camouflage nets, effective and your body are hidden in the grass when you will be the enemy approaching to 50 meters will be forced to light up . The ultra far horizons with super good concealment performance you will become a weapon card point silently lighting.

If more than 60% of your 38NA members camouflage skills, then you can not have camouflage nets, a squat to the grass is still 50 meters mandatory discovery. Do not believe in themselves try to buy a car, this car is very cheap.

Our side all dead many times when I find a remote bushes to escape in order to survivors. The success rate is very high.

3, mobility

Speaking mobility I'm not quite happy.

Game ... Germany Series turn off the speed out of the name, and cornering stiffness Mishap in 38NA who still exist, poor acceleration, top speed 60, only good enough, but if the opposite is the ELC, M5, 2801 ' class you grab station there is a certain risk of eye position - M5 Fortunately - ground, Safilo, 2801 when you saw him when he definitely can see you, unless you disguise 100 + painting and the other did not the skills and painting to flat - ELC, it is a high-speed crawling cockroaches, you can see him when he saw you.

Fortunately, the 38NA can be hidden in the various hidden objects or bunker moving to reach effect propelled lights, layer by layer propelled reconnaissance and destroy the enemy.

Overall this car is really very powerful, the lighting on the rush, can not grab layer to promote or intermittent lighting.

A 67 gun penetration depth is enough for you to breakdown almost all Series cars in France and the United States series car observation window, and most of the British series car bodywork as well as some other vehicles. Loading time of 2.38 seconds, so you get destruction and the head of the residual blood in lighting leisure time and the war situation mop-up stage.

Skill

Veterans camouflage teammates

Turn camouflage teammates

Perceived camouflage teammates

Maintenance of camouflage teammates

Accessories high light ventilation artillery

About every 20 innings after four soldiers on patrol, and now understand the play they will get one.

Guild Wars 2 gold

Thursday, December 6, 2012

Four attributes role system, "Guild Wars 2" to simplify


The role of property general regulation is taken to improve the ability of the roles in the battle, you have encountered a problem: looking at the role properties panel on a pile of attribute name, and the role attribute points after the upgrade did not know to Where the click, the click this and be afraid to abandon that and disoriented. "Guild Wars 2", the troubles will cease to exist.

"Guild Wars 2" make things simple, and rely solely on the 4 major attributes they support the role system. The four attributes: power, precision, toughness, vitality. Power - every force increased 1 point attack, Precision - increased critical chance, add 1 point the Toughness - every toughness defense, increased 10 points maximum life the Vitality - every vitality.  GW2 gold

The beginning of each role property values of 24 points, after upgrade with the role, attribute points will automatically increase.

Wednesday, December 5, 2012

Features Achievement system, build inch ground without leaving exploration


"Guild Wars 2" with its core philosophy of "innovation", has been in the subversion of the game setting and the concept of the traditional game. Ran the map I believe many of my friends have played an MMORPG game know, also have ran, but often their own whim, or receipt of the guidelines of the task to the Guild Wars 2 ", and" not just run map "open" map, but also to explore the source of fun.  gw2 gold

"Guild Wars 2" has a complete set of features achievements system, Tyria world all the results will be used as the achievements recorded, and these achievements are interconnected, that role can be shared under an account achievements You do not need to go to complete the achievement for the new role.

Explore the map achievement "Guild Wars 2" fans most favorite, most concerned about the achievement. Explore a map, you need to open all Teleport This map, read all the map fragments, found all the hidden point. Only when you have completed all exploration requirements, will receive the system to give all kinds of props to help you better in Tyria world adventure. Although rich rewards, but more to explore, reward touches followed in order to enjoy the process of exploring the fun away. Because even if it does not explore the map, it will not affect the course of your game, you can still upgrade otherwise harvest fun.  Guild Wars 2 gold

When you have completed the 100% map exploration achievements, is also Your Young Mingtairuiya the moment, which means your footprint has traveled Tyria, you have a successful explorers, will also receive a system to give the legendary weapons production material, in order to build their own legendary weapon, to prove his own glory. So it can be said, is the "Guild Wars 2" distinctive map exploration achievements system, create a inch without leaving the exploration play, explore the full Never give up!

Tuesday, December 4, 2012

Guild Wars 2 sledgehammer soldiers World battlefield equipping and insights


Sledgehammer warfare is the battlefield strikes, the first choice powerful groups control field will not only allow to the opposite put no skills, but also caused a great deal of pressure to the other side of the psychological. Sets plus point focus on to maximize the viability of the soldiers into the crowd, wore a lot of firepower.

Characteristics and skills are as follows:


The set features focus on the roaring skills, the skills of three roaring

E: group cleared a state solution halo

Z: Groups Fear

X: groups Vaillant and anger

Roaring back blood, selected by the tactical department features 30 points each roaring give themselves and their teammates around back to the 1400 + blood.  Guild Wars 2 gold

The E skill Xie halo the Z group control with the sledgehammer better control field.

The elite skills flags is used to save people, and can also be used to give of Zamen or built red cars provided firm Zamen when, sometimes 3-4 teammates fell to the ground will be very passive, but a plug The flag can restore the situation.

The treatment skills stacked 3 layers adrenal.

Encounters with treatment skills, layer 3 adrenal, sledgehammer F1 H directly past, then the sledgehammer the 4 range strike fly, together with the group control can disintegrate directly out across the offensive against the want to escape the enemy with a sledgehammer 3 deceleration and comes with 1 second root effects. This talent to save people is also very efficient, because the tactical characteristics trigger rescue effect. Blood roaring back and forth, sword and shield from the necessary change.

Come talk about the choice of equipment and Rune

Equipped as follows:




First of all properties, systemic Power, Toughness, of Vitality

Karma NPC equipment to start pathway: AC brand for the the battlefield brand for or temple

Jewelry starting ways: the battlefield brand, or auction house to buy yellow

Ways: AC, battlefield weapons to start

The Rune Select Superior Rune of the Soldier

Plus Toughness plus Vitality, 6 sets of results is roaring skills to clean up a state of the perfect combination and our character

Upgrade slot to put the jewelry is the Crest of the Soldier, also the PTV attributes.

Weapons I chose Superior Sigil of Paralyzation, an increase of 15% stun time.  GW2 gold

The second set of weapons with personal preferences, I recommend using the sword and shield, because often rushed into the crowd, sword and shield can greatly improve survival, escape ability.

Monday, December 3, 2012

Guarding your homes, you have to participate in the battle


And you've seen all the games are not the same, "Guild Wars 2" monster have high wisdom, they are all the time trying to embezzle and destroy Tyria continent. Humans, Norn, and Asura have lost their hometown, and the few remaining small piece of territory still been a monster constantly attack with this is you have to participate in the battle, the battle to guard their homes.

"Guild Wars 2" monster siege by many elements, perhaps because of random roadside solve a small monster, maybe just because of the weather changes, etc., in short, you can not expect monster attacks time and target. The most important is that you must participate in these battles.

The siege monsters will not disappear because you was abandoned, or the passage of time, but a real fall of the city. If you do not destroy these monsters, the monster will have ownership of the city, the area will be erased into the occupied areas in the area ruled by the player.

The other players have to bear the loss of their homes this result, his task, experience and even personal development route, will be affected, whether it is good or bad impact.

In "Guild Wars 2", no matter you are in any place, any time encountered a monster siege, you have to take part in combat, because it is the guardian of your own homes.

Guild Wars 2 gold

Friday, November 30, 2012

Demon Hunter argumentation of point control, line control stun


Example 1:

1. Mage in purgatory difficulty using Frost Nova to freeze three seconds of the elite monster, the monster is frozen three seconds later gained control of 30% of the scenes of resistance per second (10%, for 3 seconds = 30% control scenes resistance).

2. Frozen over, a witch doctor to cast fear Spirit caused four seconds fear of the monster. The monsters have 30% of the resistance to the situation under control, so the fear lasted only 2.8 seconds. (3 seconds * 70% control the scene effect = 2.8 seconds).

Monsters now have the situation under control resistance of 58% (30% from the previous frozen, 28% comes from the fear of 2.8 seconds).

3. 5.8 seconds (frozen + fear duration), the monster is no longer under control, and within five seconds, nothing happened. Here, the monster has lost 50% of the resistance to the situation under control, only 8% of the control scenes resistant (58% - 50% = 8% of control scenes resistant).

4. A monks used dazzling SG 3 seconds causing blindness. The monster is blinding 2.7 seconds (8% of control scenes resistant 3 seconds), and now you have 35% control scenes resistant.

Example 2:

1. Monks Nightmare an enemy using Doom Rune seven flash Demons, causing the other many 7 second stun.

2. Starting from the first strike vertigo for 7 seconds, the monster get 70% of the resistance to the situation under control.

3. Second strike also successful vertigo monsters, and 0.4 seconds after the first strike triggered. 70% of the control scenes resistance is reduced to 50%, the game Nightmare, nightmare difficulty of the situation under control resistance up to 50% - which is 3.5 seconds.

After the entry into force of the 3.5 seconds of vertigo, more than the total length of time of 7 seconds. New dizziness vertigo time than the present to be short, so there is no additional resistance to an increase of the situation under control. The second effect is dizziness completely invalid.

Case 3:

1. The four monks team tries halo kill elite mob in purgatory difficulty unlimited. They all use the Light Rune dazzling SG introspection that is blinding the enemy for 4 seconds.

2. The first monks to use a dazzling SG 4 seconds causing blindness monster get 40% of the resistance to the situation under control.

3. The second monks dazzling SG, but launched immediately after the end of the first effect, this time only for 2.4 seconds and increased control the scenes resistant to 64%.

4. Twice a blinding 6.4 seconds after the end of the third monks immediately launched a dazzling SG, lasts only 1.44 seconds, and resistance to 78.4% increase in the control of the scene of the monster.

5. So is 7.84 seconds, the fourth monks shot. Her to use a dazzling SG, although the control of this monster scenes resistance is 78.4%, but 65% maximum resistance in purgatory difficulty.

Only 4 seconds blinding force for 1.4 seconds, and an additional 14% increase in the resistance to the situation under control, to 92.4% (of course, the resistance ceiling is still 65%, but 92.4% still being recorded in the resistance).

6. Poor monster vertigo 9.24 seconds, the monks dazzling SG cooling.

7. Next dazzling SG in the first monks used skills 15 seconds after the start, but now only 9.24 seconds later, then the team needs to wait 5.76 seconds to launch another vertigo. During this period, the monster has lost 57.6% of control scenes resistance, and the remaining 34.8%.

8. The first monks immediately use in cooling after a dazzling SG 4 seconds blinding because 34.8% of the resistance is reduced to 2.61 seconds, the monster resistance was improved from 26.1 to 60.9%.

Example 4:

Case 1:

Player 1 used 1 second stun technology lasted one second, the monster has a 10% resistance to the situation under control.

Player 2 used 6 second stun technology for 5.4 seconds, the monster has a 64% resistance to the situation under control.

Case 2:

The player 1 used 6 seconds vertigo technology, for 6 seconds. The monsters now has a 60% resistance to the situation under control.

Playe 2 used 1 second stun technology for 0.4 seconds. The monsters now has a 64% resistance to the situation under control.

Case 1 and Case 2 indicates that this system allows a player can ignore the cast and in order to control the scene skills are 6.4 seconds duration in both cases.

On this basis, I select three road near infinite halo.

Quiver + crossbow gun: the infinite heap IAS, ax hammer Thunderball, unlimited halo inquiry.

New and old Inna's set: crossbow gun + Quiver, burst rate + attack speed, elemental Thunder vector explore infinite halo.

The 3 Bow / Crossbow guns + Quiver: unlimited IAS Cluster Arrow shock, unlimited halo inquiry.

The following elaborate details:

Ax hammer Thunderball

DH ax hammer Thunderball Rune: one second delay after the explosion, and a 35% chance to trigger a 1.5 second stun.

The limit resistance method calculation: 1.5 * (1-65%) = 0.525S true vertigo Time.

Modeling:

Crossbow gun + quiver ultimate attack speed 3.65 Demon Hunter 3.65 * 0.525 = 1.916 ≈ 2 cooling time shot even control the probability of the cooling time of the number of 1-65% * 65% = 57.75% (slightly higher than the chances of flipping a coin).

Modeling:

The crossbow gun + quiver ultimate attack speed 3.65 Demon Hunter, equipment dizziness 5%, freeze 5% cooling shots still 2,1-55% * 55% = 69.75% cooling time continuous control probability.

Actual should be 70%, freezing time is 3 seconds, the real freeze time is 3 * 0.35 = 1.05s but the freeze probability of 5% is too small, and not into the sample statistics.

Modeling 3

Quiver + crossbow gun attack speed of 3.65 DH, abnormal equipment, belt 5% freeze, necklaces 5% freeze.

To freeze real attack speed 3.65 * 1.05 = 3.83 by continuous real freeze rate of 1-0.9 3.83 power = 32%, the real freeze vertigo abnormal rate calculation method.

0.525 seconds off the control rate of 1 - (1-57.75%) (1-32%) = 71.14%

2 elements Thunder vector, unlimited halo inquiry

First, the equipment configuration

Old Inna's set: crossbow, clothes, shoes, head: critical chance Twilight or security head, Inna's pants, and other the position attack speed and critical chance;

New Inna's: crossbow, clothes, shoes, head: the crit Twilight or security head, Inna's pants, and other location-attack speed and critical chance.

Second, build design

Passive: Archery Specialization, vengeful, dark night lurking. Initiative: 1 cavort 2 wings 3 bat 4 poised punishment for Left-ax hammer, right elements Thunderball.

The ultimate resistance calculated 1.5 * (1-65%) = 0.525S true vertigo Time.

Modeling:

Crossbow Gun + the Quiver limit attack speed 3.65,3.65 * & SD stood at 0.525 = 1.916 ≈ 2 cooling time shots. critical chance, Inna's set 10 +10 +10 +10 +18 +8 +2 +5 = 73%

The rate of cooling time vertigo 1-27% * 27 = 92.71% skills hatred consume 10 per second consumes 3.65 * 10 = 36.5 hatred, opened bats per second to restore the set to 9.5 per second, the actual consumption of 27 hate.

Open vengeful to 150 full of hatred, 150/27 = 5.6 seconds to exhaust, Discipline (In fact, the old Inna's set without an upper limit has little) 40 caps.

Passive Night latent, active disciplinary to 25 Discipline = 150 points hatred. Actual chance of returning to the point = 3 * 5.6 +5.6 * 3.65 * 92.71% = 18.95 +16.8 = 35.75 Discipline replies overflow.

Modeling:

Crossbow gun + the quiver D limit Gongsu 3.65,3.65 * & SD stood at 0.525 = 1.916 ≈ 2 cooling time shots. Burst rate, new Inna's set 10 +10 +10 +10 +18 +14 +2 +5 = 79%

Cooling time vertigo 1-21% * 21% = 95.59% skill hatred consumes 10 per second, consumed 3.65 * 10 = 36.5 hatred, opened bats per second to restore the set to 9.5 per second, the actual consumption of 27 hate.

Open vengeful calculation of 150/27 = 5.6 seconds to 150 full of hatred to exhaust. Calculation (Natalya carcass off the precepts of the upper limit of 80 caps + Natalya hug + Quiver +4 pieces calculated to prove if the burst rate up to hold the upper limit is not required).

Passive Night latent, active discipline, the 25 commandments = 150 points hatred. Actual precepts Replies point = 1 * 5.6 +5.6 * 3.65 * 95.59% = 5.6 +19.54 = 25.14 precepts overflow.

The above is a real probability, we saw may be a bit dizzy, enter the following values ??related, truly seamless, to calculate the expected time each arrow halo rather than absolute probability.

The above calculation is the absolute probability. As long as the probability of a single halo is not 100%, 0.5 seconds the number of attacks more can not be perfect infinite halo, only infinitely close to 1. The normal calculation should calculate the expected value.

0.525 seconds * burst rate * reactive speed> = 1, because of the infinite halo, but perfect halo to 1.2 would be sufficient. Calculations, in fact, the requirement is critical chance * attack speed> = 2.

Old Inna's set critical chance limit spend 2/.73 = 2.75 attack speed enough new Inna's set critical chance2/.79 = 2.53, if my calculations, Method 2 elements Thunder unlimited halo !

Method 1 ax hammer the Thunderbolt and Method 3 cluster Arrow vertigo sword impossible seamless, ax hammer has nothing to do with the critical chance, only to attack speed, ax hammer is a probability of 35% of dizziness, 0.525 * attack speed * 0.35> 1, the attack speed> 5.44.

I see DH limit IAS 3.65, I am afraid this high even if there are not many.

Method 3: Cluster Arrow 55% vertigo 2 seconds digital tempting, let us look: 0.7 * attack speed * 55%> 1, the attack speed of greater than 2.6.

so, two weapons can select the: crossbow gun and bow, and consider hate precepts problem.

must take the initiative to build skills: bats, punishment, cluster arrows. the build essential passive skills vengeful, dark night, bombardier.

Default equipped with a-5 Quiver -4, Jordan, Mara will not consider that, because I have not seen a more practical, equip a total of -9, with the skills bombardier total -19.

Practical skills consume 50-19 = 31, set to open bats seconds back to 9.5 hate, consumed per second hate 2.6 * 31-9.5 = 71.1,

Consume 150 hate 150/71.1 = 2.1S 2.1 seconds the 25 commandments = 150 hate. Recognized the old Inna's set, seconds back 3,25-2.1 seconds * 3 = 18.7 Night burst back to default every time is 3:00 Discipline.

18.7-6.3 = 12.4, Discipline disappears every two seconds 12.5 default 50 caps Discipline, 8 seconds, hatred Discipline completely empty.

The remaining results ...... 8 seconds, 8 seconds can not seckill non-reflective damage monster invincible monster can only wait for death.

Thunder Arrow measured:

Presumably immediately there will be a realistic flow, the actual flow of players will be impossible to achieve, in fact, your critical chance and attack speed equipment.

Virtually impossible, DH Why do auxiliary, which have to spend much money? Heap panel have, what, a station playing 10PP no brains brush BOSS to force?


This is the team I brush boss with panel passive Specialization, Night, perfect.

Conclusion:

DH is the perfect single control, LZ brush before 9:40 last night 6 device. Combat steps: 1, open the bat, right-click, 3, every 5.6 seconds a punishment, it should not finger it should not ...

The first group

Manzi brush and a 150K above 8PP, and soon probably from the the buff to 3boss25 minutes. I completely discard the output, kill the boss can only rely on the barbarians.

Thunder storm really hit the trigger, this is correct, LZ precepts is not quite enough, the upper limit of 37, sometimes off hatred. But with the ax hammer 3 under, there hatred on the back, the whole can.

The second group

Manzi brushes and 150K Manzi 8PP 2 drag 1, with a 110K device. From buff to the end of 28 minutes. This I was more comfortable, there would not be any strange string come to interfere with my point of control.

A strange entirely to me, I pulled to the side of the point control except Kule cool, all others under control Skeleton King waving a hammer to make that move does not come out.

Because my high attack speed, with the ax hammer is the revenue would not have said, as the Thunder hate constantly, vertigo will not be broken.

Limitations:

Ice-law status can not shake the pass to kill all the the point control surface control.

DOT open wings vampire slower, I chose a few garbage IAS crit equipment.

Economy:

The abuse from disaster, gloves, necklaces, a ring, serving the United States spent a total of 20 million Diablo 3 gold, which the child spent 15 million disaster auction, 1099 perforated and white.

To other crit Lacuni Dead quiver, I think most of the DH are now standard, and I sell Meng said you do not, you can ignore me ...

Injury in fact, you can also go up, not weapons, 3 attack position is the main attribute twelve millions of small items.

If you continue to invest in the lack of injury does not appear, occasionally interrupt controller, open wings can also be immediately sucked back. Compared to the level of high-end Frost Mage hundreds of millions of investment, 20 million D3 gold also much cheaper.

Thunder trigger factor of 0.5, there will certainly be experts God questioned. Of course, I also tested indeed crit hit trigger dizziness, default the trigger factor 1.

In addition, I also did not give up, looked under the skills introduced. See description, he did not say "when crit have chance" but directly said "when crit" So I think without calculation coefficient.

1.06 before, rest assured that the use of bold, even if 1.06 is not likely to change the trajectory of the Thunder is not very good.

Wednesday, November 28, 2012

31 tips comprehensive analytic DNF


1, see detailed skills briefly, such as 100% +100 physical attack power class big guns of choice forces.

2, most of the skills are presented 5000%, the part of individual skills% 3000 +16000 Rubing knot division select magic attack card.

3, Asura percentage + Solid hurt select intelligence selected, based on their own skills solid injury and the percentage ratio of the power or magic attack.

4, part of the job requires the whole property enhancement, such as Asura Summoner.

5, according to their strength and select Properties strengthen, such as very cheap dark attributes Pharmacy and Orb.

6, part mad war this physics class eat crit medicine crit medicine and dark attribute Pharmacy CD conflict "is even more should select the independent.

7, relatively small fixed damage skills class QP should choose physical mobile evade.

8, attributes strengthen than independent hurt a little higher, but some monster attribute Resistance high, while independent not attribute Resistance.

9, fixed damage Partial most skills class weapons highest intensity to 10 is sufficient, there is no necessary bloody Kelly.

10, percentage of the class should be more to collect high-strength weapons instead of their own to strengthen.

11, figure out their class characteristics suitable to wear their own equipment.

12, such as mad war, cat teeth and bleeding injury bracelets have not the same level of false purple.

13, the pink loaded merits, the ancient 2 properties with who knows.

14, according to their own class choices corresponding equipment, such as machinery the Elwynn ring and black pearl is essential.

15, Do not always heap a property, as it will only be counterproductive, such as the the mad war strength heap to 2000, the speed of hit rate is not higher than others.

16, dress attributes, such as Soul Calibur, skills do not need to release, is instantaneous, it should be appropriate to select MP recovery forces, such as Devil May Cry if you need to move, defense, avoidance, intelligence, release, attack speed.

17, magic career Shoulders belt shoes should choose a magic critical hit.

18, Do not blindly extreme pursuit of damage.

19, festive sets and the sky for brush map sets only subtle differences a little.

20, Do not brush blind abyss, because the system will not be paid to you every day for a few pink SS, from time to time send you two, if you adhere to the brush five times the abyss every 10 days, then I believe you explosive stuff will make you satisfied.

21, synthetic the sky sets of a site less than 4 times no decisive change a part of synthesis and so on.

22, pet is good, but the addition of only a power of 120 agents as simple equipment fashion up and then consider pets.

23, strengthen the equipment must have two of the same value of the attack force weapons.

24, high strength, no equipment is not .

25, Shadowless Sword value fact, there is no value BM invitations went to try his luck.

26, blood ring is certainly good, but the price is really too expensive .... After 50 south and into the abyss of the soul enchant SS Ring.

27, PKC in the gap is very large indeed, to 8 to 10 above example, you are a Devil May Cry, civilians also 70K ~ 100K of blood, carcass poking a mad war 2 sets away your basic.

28, Only suitable for the richest 26; optical properties strengthen.

29, destruction fusion is only suitable for rich, remember!

30, civilians ideal for brush ordinary and adventure ghost train, BM is also very good ....

3, doing wild boar sets of fact, also there is no ancient 2 years of it, the basis than any are important, such as red-eye reckless God angry big jump 3 + big jump, the number of attacks bracelet + BM Ring + Tu stamp + deep sea sub + festival sets = challenge any pressure reckless pants shoes can do out of the ring.

Monday, November 26, 2012

"Guild Wars 2" fog of debris each miniature copy Series Raiders


1. Swamp

You need to transport three balls into three columns above, and then open the door of the front line.

Swampland middle of a boss do not need to play. Three people directly handling the ball. Beware of underground Trap.

Can walk the area before the ball after the start of part of the blockade, the attention to this point. You need to detour.

Focus, Fig small map, I was on this tree can come in directly on the tree. Not fear Grove blocked.


2. Unlock the big bald seal

With a hammer to kill the monster can get energy, which can then be used to break the seal 4 skills.

Where a hammer can not hold for a long time, otherwise it would be a special condition superimposed holders death. Basically 30 layers substitutions took.

Comparison should pay attention to the plank road, first to go may go on next to the outlet to blow off accidentally. . .


The boss battle is quite simple, beat him out a hammer hit a certain point, then, in accordance with the previous method, killed the monster hit seal, repeated four times can be.


3. Castles in the air

The beginning is the way to jump through a non-stop electro-optic decline of stairs, turn off the switch, you'll see a robot in a room, the room is filled with poison gas.

Open play, the room will be shut down at the front of the console control fan near the ground that is battery.

Assign a person to pick up the battery to both sides of the two outer console charging through the center console to turn on the fan, so poison is gone. Maintain such soon destroyed robot.


The final boss with four Viking. 1 and 2 of the difficulty is to kick down the Viking gone. I do not know how. Later Doraemon is very easy to play, only perhaps later to pay attention to is to give players the debuff, with the same type of debuff stand together.


4. Goblin Factory

Door after a two-pronged, all the way to the next along the way, each with its own organs, while standing authority site will open. Round came to a large room, where both sides have their own authorities the same time, it was standing on top of the center console can be operated after people to protect the open console, do not let the attacks (attacks that interrupted) Open the door all the way forward, came to the door, cleaned elite monsters take the bomb doors, then the monster will continue to brush, but very relaxed.

Fried door boss, the batterer is quite painful, painful move out of the mobs beating.

After which on the face of the final boss. boss although see two, a robot is an ice giant, but the same style of play.

Start when the boss came to the molten steel beneath the high-stage organ poured down, boss will have 30 seconds to become tender, and then repeatedly between the two high-profile kite pouring molten steel.


5. Ascalon destruction

No screenshot, although the first time I played very tangled, but played a later discovered to be very simple. . .    gw2 gold

You play Charles attacked Ascalon, the resurrection of the soldiers around you, and then came to the door all the way forward along the right, after the monster cleaned around crown monster with long-range weapons destroyed, and then knock down the front of her instrument after tear down the door. If you want to get rid of the door above the fire drums melee please.

6. Icewind Dale

No shots, because it is simple.

Standing still will freeze to death! Really a good place. . . All you have to do is pick up the torch on the ground, and while there's a bonfire lit every heating, and then move on.

Reached a camp, you will need to face a huge boss.

[A tent in front of the fire has] the boss releases blizzard so visibility was reduced, assigned two people holding torches specialized ignition, remember that the fire in a tent in front of (take a look at the small map), holding the torch in front fire press a stamp on the line.

Finish this later, cold disappears, you do not have to carry the torch. After the boss is a good deal, attention to playing on both sides of the ice wall to escape in order to create space for the heaven ice picks.

7. Cthulhu Advent

The second difficulty will eventually become a copy of this.

In the words of a twisted space, which made clear is the false gods come to earth. . . Fought all the way and even can skip the small monster, came to the boss at the platform.

The first stage boss only two tentacles will spit a little monster, little monster killed will have to drop something called reflective crystal], holding it to resist the attacks of the boss evil eye, your head before being attacked mark will appear on the note is very simple. Eliminate tentacle boss health bar will drop.  guild wars 2 gold

The second phase of Cthulhu there will be a lot of tentacles will not spit mobs reflective crystal tentacles will drop later killed. Remaining exactly a stage play, has been hit the boss gone gone. (I thought the end of to Makeovers.


Achievement, there will be a brand of reward, but reward the number I do not know exactly how seemingly teammates and I get different. . .